There I was on Friday night, ready to make a game for the Ludum Dare…then I saw the theme: minimalism. This is the worst theme for me. It’s not even a proper theme, it’s a constraint! If I have the time and ability to make a game as big, complex, and non-minimal (is that a word) as I want to, then I will. Regardless, I sat in front of my whiteboard for an hour trying to come up with an idea for a game. Then I had a realization: I have better things to do than make a game I don’t want to make for a theme I hate. I still haven’t beaten Fire Emblem: Awakening! So I decided to skip Ludum Dare 26. Maybe Ludum Dare 27 will have a proper theme.